I'd Like to Start off with: Cathennia
Economy of Cathennia:
Due to large deposites of precious metals in the centre of Cathennia the mining industry is very valuable to Cathennia and any gold they do not mint into coins is traded with neighboring countries.
The Majority of Cathennia is farm land to feed the ever growing population, with most small settlements being dedicated to the collection of food for the masses and the larger settlements being bustling hives of trade with many skilled craftsmen creating items of suprising quality.
If Cathennia wasnt known first and formost for its Military, especially the Moonbound Legion, it would be known for the quality of its goods and its willingness to trade with almost anyone.
Social Structure of Cathennia
Cathennia is a monarchical society run by a King, there is a strong fedal system present. Right below the King are his Council who sort out his orders and advise him on how the country should be run.
Below the Council are the Governors who are in charge of one of the many provinces that make up Cathennia, each province has a capital city where the province Governor usually lives.
Below the Governors are his own council, appointed by the Governor of the province they are to assist and advise him on his job.
Below the Province Councils are the Skilled Craftsmen, those held in high regard by the local area and provide great quality goods for the province to trade with.
At the bottom of the ladder are the Peasants, the unskilled labourers who might spend their entire lives toiling away in a field.
Those who come out of the military as a high rank usually take up a position as a Governor or at least a well respected rich man on the level of skilled craftsmen. As a result of this it is often the hopes and dreams on the peasantry to go to war and get promoted to a higher step on the ladder.
Cathennia's National Army
All people in Cathennia of able body are expected to serve at least four years in the Cathennian army, the only way out of this service is to be accepted into the Mounbound Legion.
The people in the Army are given six weeks of basic training before armed, generally with a spear and some sort of light armour, and sent out if there is a war on. After the four years National Service is up those who enjoy the military life can stay on, these men are paid soldiers and have better equipment. There are large divisions of experienced swordsmen andbowmen in the trained army, some heavily armoured spearmen and even a cavalry division. Those that go back to civilian life are expected to keep a weapon in their homes as they can be called upon to fight in a militia in times of dire need.
About 80% of the Cathennian National Army are Level 1-2 Commoners or Experts and are armed with padded armour and a shortspear. The remaining 20% are higher level Warriors with better equipment.
Due to the size of Cathennia the Army, while mostly Peasants, is still a formidable force compared to other contries
The Moonbound Legion:
Named after their original Leaders devotion to the Moon God: An Elite military organisation seperate from Cathennia's main military force (which is a combination of conscripts and soldiers. It is split into 13 different Squads each of which contains 1000 soldiers, 1 Tactician, 1 Captain and 50 healers. Each squad has it's own special purpose but all can be called upon to fight. Each squad is linked with two others and the Tacticians of those two others are co-tacticians of that squad.
Organisation Structure:
1st Squad- "The Command" - The nerve centre of the organisation. Not linked to a squad
2nd Squad- "The Scouts" -Specilising in scouting, tracking and stealth. Linked to 11 and 5
3rd Squad- "The Blades" -Specilising in the use of the bastard sword and one on one combat. Linked to 8 and 10
4th Squad- "The Unmovable" -Specilising in the utilisation of heavy armour and tower sheilds. Linked to 6 and 9
5th Squad- "The Archers" -Almost the entire Squad have dedicated their training to ranged combat. Linked to 2 and 11
6th Squad- "The Berserkers" -Drawn all from one region of the country, utilise their rage as a weapon. Linked to 4 and 9
7th Squad- "The Generalists" -The most flexible Squad, able to adapt to most situations. Linked to 12 and 13
8th Squad- "The Dervish"- Specilising in using two weapons at once. Linked to 3 and 10
9th Squad- "The Besiegers"- The seige specilists. Linked to 6 and 4
10th Squad- "The Arcanists"- Flexible Squad with an unusual amount of Mages present. Linked to 8 and 3
11th Squad- "The Elite"- Seen the most action out of all of the Squads. Linked to 5 and 2
12th Squad- "The Fresh Blood"- The most inexperienced Squad, new recruits are usually placed here. Some desire to stay in the Squad Linked to 7 and 13
13th Squad- "The Riders"-Mounted combat specilists. Linked to 12 and 7
Basic overview of Squad equipment- Note Captains will generally have different and better equipment than their Squad members
1st Squad- Magical Full Plate, Magical Heavy Sheild, Magical Longsword
2nd Squad- Masterwork Leather armour, hand/throwing axes, shortbow
3rd Squad- Masterwork Bastard Sword, Chain Shirt
4th Squad- Masterwork Full Plate Armour, Towershield, Heavy pick, Heavy crossbow.
5th Squad- Studded Leather Armour, Masterwork Longbow
6th Squad- Studded Leather Armour, Masterwork Greataxe.
7th Squad- Various squads styled after other companies.
8th Squad- Two Masterwork Kukris, studded leather armour.
9th Squad- Scale Mail Armour, Glaive, light crossbow- seige equipment
10th Squad- Same as 7th with a few lightly armed casters.
11th Squad- Masterwork Greatsword, Masterwork Light Crossbow, Masterwork Breastplate.
12th Squad- Shortsword, light steel sheild, leather armour- people who choose to stay in the 12th generally get better equipment
13th Squad- Masterwork Lance, studded leather armour.
Rank Structure:
Soldiers:
Recruit- The first stage of training, recruits are placed in 12th Squad until they have proven their worth or are dead.
Soldier- A fully employed member of the organisation
Lieutenant- The Captain of each Squad nominates one member to be his second in command, who will take over captain's duty if the Captain is killed in the field.
Captain- The head of each Squad.
Colonel- There are 4 Colonels each of whom are in direct command of each grouping of 3 Squads (Known as Companys)
General- Head of the Orginisation.
Tacticians:
Recruit- Newly graduated Tactician, usually placed with a more experienced tactician to learn the art of tactics in the field.
Tactician- In charge of the tactics and positioning of a Squad.
Cheif Tactician- The Colonel's personal Tacticians decides how each Company is to be deployed.
Master Tactician- The General's personal Tactician assists in the planning and tactics of the entire organisation.
The only way to get promoted is through constant testing as the positions are always being fought for, any slip up could leave you demoted all the way back to Recruit level. Only the General and Master Tactician are safe from demotion and the only way for them to be replaced is for their deaths and the most suitable candidate will be chosen to fill their roles.
Geography of Cathennia:
Cathennia is a large fertile country most of it is plains and forest which provide far more food than the people of Cathennia need, to the north is a mountanious region which encircles the top half of the country. Up in the far north living is harsh and the people see themselves as far stronger than the "Soft Southerners" who they see as below them.
Last edited by Thalric on Sat Nov 27, 2010 8:03 am; edited 4 times in total