Aerota- City in the sky
Aerota is a city far detached from others. And not just because of its location, although that is odd in itself. Aerota was constructed on a large island in the middle of a long forgotten sea. The inhabitants of this land a unique afinity with the air, and worshipped it in all its forms. This devotion eventually led to the island being raised into the sky through application of magic and much praying to Aerota's patron deity. Aerota can move if the population consents to it and it coasts on the breeze if this occurs.
Aerota is constructed on a similar scale to Haven, with a population in the high thousands, if not tens of thousands. The buildings themselves are all incredibly tall as the Aerotan people have a deep love for heights. The streets are wide and clear, allowing great movement space and freedom. Aerota have also provided many strong mages for the Air section of the Elemntal Magi.
The Aerotan people are of mixed races, but all have similar traits due to years of magical experimentation and praying, all to become closer to their god.
Aerotan racial traits:
Natural wings- All Aerotan people have wings the right size for them. they are born with these. The have a fly speed of 60ft and manuverability dependent on their age, consult the GM when deciding your manuverability
Tall- All Aerotan people are taller than normal members of their race, by about a foot
Air affinity- All Aerotan people feel at ease with air based spells, they gain immunity to all air based spells and +3 to all rolls when using air based spells, +5 if they've been hit by an air based spell in that round
Freedom- Aerotan people hate feeling enclosed and will do many things to avoid being in that situation, those in enclosed areas where they cannot spread their wings take a -2 penalty to all rolls
Earth avoidance- Aerotan people dislike the earth, they will walk on it and rest on it, but they hate going underground and try to avoid it, those that are underground take a -3 penalty to all rolls, dwarves have a -2 penalty, this stacks with the penalty from being enclosed if applicable
One god- All Aerotan people worship the same god if they choose to be religious
Aerotans have a level adjustment of +4
Aerota is a city far detached from others. And not just because of its location, although that is odd in itself. Aerota was constructed on a large island in the middle of a long forgotten sea. The inhabitants of this land a unique afinity with the air, and worshipped it in all its forms. This devotion eventually led to the island being raised into the sky through application of magic and much praying to Aerota's patron deity. Aerota can move if the population consents to it and it coasts on the breeze if this occurs.
Aerota is constructed on a similar scale to Haven, with a population in the high thousands, if not tens of thousands. The buildings themselves are all incredibly tall as the Aerotan people have a deep love for heights. The streets are wide and clear, allowing great movement space and freedom. Aerota have also provided many strong mages for the Air section of the Elemntal Magi.
The Aerotan people are of mixed races, but all have similar traits due to years of magical experimentation and praying, all to become closer to their god.
Aerotan racial traits:
Natural wings- All Aerotan people have wings the right size for them. they are born with these. The have a fly speed of 60ft and manuverability dependent on their age, consult the GM when deciding your manuverability
Tall- All Aerotan people are taller than normal members of their race, by about a foot
Air affinity- All Aerotan people feel at ease with air based spells, they gain immunity to all air based spells and +3 to all rolls when using air based spells, +5 if they've been hit by an air based spell in that round
Freedom- Aerotan people hate feeling enclosed and will do many things to avoid being in that situation, those in enclosed areas where they cannot spread their wings take a -2 penalty to all rolls
Earth avoidance- Aerotan people dislike the earth, they will walk on it and rest on it, but they hate going underground and try to avoid it, those that are underground take a -3 penalty to all rolls, dwarves have a -2 penalty, this stacks with the penalty from being enclosed if applicable
One god- All Aerotan people worship the same god if they choose to be religious
Aerotans have a level adjustment of +4
Last edited by thefangster on Sun Jan 16, 2011 9:18 am; edited 2 times in total